ArkanoidArkanoid is an arcade game that was developed by Taito in 1986. It’s ball and paddle style game where the player takes control of a paddle at the bottom of the screen and use it to try to destroy bricks by deflecting a ball into them and eventually clearing the screen to progress to the next level. The title ‘Arkanoid’ refers to a doomed mothership from which the player’s ship, the Vaus, escapes. The story goes like this: “The time and era is unknown. After the mothership “Arkanoid” was destroyed, a spacecraft “Vaus” scrambled away from it. But only to be trapped in space warped by someone……..”

There are a number of different thing that come into play while destroying bricks. Some bricks have to be hit multiple times, flying enemy ships appear, and power-up capsules fall from the destroyed bricks to enhance the Vaus including multiply the number of balls, equip a lasercannon, break directly to the next level. The game is very similar to Atari’s 1978 classic, Super Breakout. Once the player reaches the final round, round 33, the player will take on the game’s boss, a large head named “DOH”.

The colorful graphics and extra items aren’t the only impressive thing about Arkanoid. The gameplay in the arcade version and some home versions is controlled by controller with a knob to move the paddle left and right. The controller, contains a potentiometer and the faster the knob is turned, the quicker the paddle moves. Because of the Arkanoid’s popularity, it was ported to numerous home consoles and computers. In addition to a large number of unauthorized clones, many sequels of the game were developed including Tournament Arkanoid, Arkanoid II: Revenge of Doh, Arkanoid Returns, Arkanoid DS, Arkanoid Live! and Arkanoid Plus!


Action Response
Paddle counter-clockwise: Direct the Vaus to the left.
Paddle clockwise: Direct the Vaus to the right.
Fire button: Use to shoot lasers when Vaus is configured in laser mode.
1-2 Player button: Press to begin a one or two player game.


Name Description
Arkanoid-Blue-Enlarge Enlarge Collect the blue capsule to extend the width of the Vaus by about twice the normal length.
Arkanoid-Cyan-Disruption Disruption Collect the cyan capsule and the ball turn into three balls.
Arkanoid-Gray-Player Player Collect the gray capsule to receive an extra Vaus.
Arkanoid-Green-Catch Catch Collect the green capsule and the player can catch the ball on the Vaus. The player can then release it after they line it up for a shot to take out some bricks.
Arkanoid-Orange-Slow Slow Collect the orange capsule and the speed of the ball will slow down.
Arkanoid-Red-Lasers Lasers Collect the red capsule and the Vause will have the ability to shoot twin lasers out of it towards the blocks.
Arkanoid-Violet-Break Break Collect the violet capsule and the player will skip through the current level onto the next. The player will aslo gain 10,000 points.


Color Details
Arkanoid-Brick-White White brick One shot to destroy, 50 points.
Arkanoid-Brick-Orange Orange brick One shot to destroy, 60 points.
Arkanoid-Brick-Cyan Cyan brick One shot to destroy, 70 points.
Arkanoid-Brick-Green Green brick One shot to destroy, 90 points.
Arkanoid-Brick-Red Red brick One shot to destroy, 100 points.
Arkanoid-Brick-Blue Blue brick One shot to destroy, 110 points.
Arkanoid-Brick-Violet Violet brick One shot to destroy, 120 points.
Arkanoid-Brick-Yellow Yellow brick One shot to destroy, 50 points.
Arkanoid-Brick-Silver Silver brick The number of hits it takes to destroy them increases by one every eight stages. Worth 50X the stage number you are on.
Arkanoid-Brick-Gold Gold brick Cannot be destroyed.

Tips & Tricks:

Power-up Rarity
The power pills are completely random except that the extra life and warp pills are twice as unlikely to occur. Only one extra life pill is possible per “vaus”. If the pill randomizer selects a duplicate pill based on the last pill dropped, a multi-ball pill is substituted. Thus, the multi-ball pill is the only one you can get twice in a row. The randomizer uses player score as the seed, so it is possible to control which pill is dispensed by purposely breaking pill dispensing blocks with specific scores displayed.

Ball Speed
On each level, the ball will not speed up completely until it hits the back wall, so :

  1. Try to remove bricks from the bottom up, or punch a hole through thicker areas of bricks rather than go straight through (e.g. take out the left side of level 2 rather than the single block at the right as you will catch far more pills).
  2. If you have collected a lot of S pills and the ball has been in play for a bit of time, be prepared for a sudden speedup.

Multiple Balls
As only one pill can fall at a time, multiple balls can reduce your potential score quite drastically. Every pill is worth 1000 points. For the first few levels, get every pill you can, but do not use the special powers. You will get a lot of extra ships and should get a gray P or two – thereby starting early with 6 or 7 ships.

In the final level, where you face DOH himself, you should get 15 hits (1000 points per hit) on DOH/per man until you defeat DOH with the 16th hit on your last man to end the game.

Arkanoid is composed of 33 stages. The first 32 stages are made up of just bricks. The 33rd stage is where the player goes up against “DOH”, the only and final boss in the game. DOH spits bombs from his mouth that it hit the Vaus will destroy it instantly.

To defeat DOH, you must hit him with the ball 16 times. After defeating DOH, the ending sequence to the game will be displayed which includes the text “Dimension-controlling fort “doh” has now been demolished, and time started flowing reversely. “Vaus” managed to escape from the distorted space. But the real voyage of “Arkanoid” in the galaxy has only started……”


Stage 1
Stage 2
Stage 3
Stage 4
Stage 5
Stage 6
Stage 7
Stage 8
Stage 9
Stage 10
Stage 11
Stage 12
Stage 13
Stage 14
Stage 15
Stage 16
Stage 17
Stage 18
Stage 19
Stage 20
Stage 21
Stage 22
Stage 23
Stage 24
Stage 25
Stage 26
Stage 27
Stage 28
Stage 29
Stage 30
Stage 31
Stage 32
Stage 33

Arcade Info:

Category Detail
Main CPU: Z80 (@ 6 Mhz), M68705 (@ 500 Khz)
Sound Chips: AY8910 (@ 1.5 Mhz)
Screen orientation: Vertical
Video resolution: 224 x 256 pixels
Screen refresh: 60.00 Hz
Palette colors: 512
Players: 2
Control: paddle
Buttons: 1

Arkanoid Staff:

Name Job
Game designer: Akira Fujita (AKR)
Programmer: Yasumasa Sasabe (SSB)
Director of hardware
& co-programmer:
Toshiyuki Sanada (SND)
Assistant programmer: Toru T. (TOR)
Graphic designer: Onijust H. (ONJ)
Sound composer: Hisayoshi Ogura
Sound effects: Tadashi Kimijima
Pattern designe: Akira Iwai


Nick Mollison holds the official record for this game on extremely hard settings with 1,156,930 points on September 7, 2008.

Zack Hample holds the official record for this game on normal settings with 1,658,110 points on March 13, 2000.

Other Arkanoid links:

Arkanoid Arcade Videos:

Arkanoid Clone/Remake Videos:


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